Media Design School at Torrens University Australia
Media Design School at Torrens University Australia

Bachelor of Software Engineering (Game Programming)

Bachelor Degree

Course description

Duration

duration

3 yrs

Study mode

studyMode

Multiple

Start date

date

Three start dates a year February, June, September

  • The Bachelor of Software Engineering (Game Programming) blends academic theory, research & practice with advanced programming skills
  • Thanks to the partnership with Sony Computer Entertainment Europe (SCEE), you will develop games for PlayStation® platform
  • Prepare to work as a Game Programmer or Software Engineer

Course details

Entry requirements
  • Year 12 with minimum ATAR 60 or equivalent
  • Broadly relevant work experience; OR
  • Formal, informal or non-formal study, completed or partially completed; OR
  • Written submission; OR
  • Discipline specific portfolio (art and/or design) – applicable to Design only
Location
NSW, QLD, Online
Start dates
Three start dates a year February, June, September
Duration
Accelerated: 2 years | Full time: 3 years | Part time: 6 years
Study mode
Online, On-campus (full time), On-campus (part time)
Education institution
Media Design School at Torrens University Australia
Price
The course price can vary depending on a few factors, including your citizenship or whether you have completed any other courses. To find out more, contact the course provider.
Payment options
The course price can vary depending on a few factors, including your citizenship or whether you have completed any other courses. To find out more, contact the course provider.

Have a question or ready to enrol?

Media Design School at Torrens University Australia

Bachelor of Software Engineering (Game Programming)

  1. Your enquiry is sent direct to the education institution
  2. We’ll confirm your enquiry has been received
  3. The education institution will respond to your enquiry

What you’ll learn

  • Develop solutions and computer programs to activate computer game interaction
  • Gain Skills in C++ as well as other coding languages
  • Develop games for PlayStation® platform through the PlayStation® First Academic Development Program
  • Use Unity and Unreal – the two main engines for game development to build high-quality 3D and 2D games
  • Collaborate on projects with fellow programmers and game artists to create a commercially viable game from concept to live prototype

Course content

  • Maths 1
  • Introduction to software engineering
  • Algorithms & data structures
  • Game design principles
  • Maths 2
  • 2D game programming
  • Computer architecture & operating systems
  • Introduction to computer graphics
  • Networking & database systems
  • Artificial intelligence & physics for games
  • 3D graphics programming
  • Game development PlayStation®
  • Rapid game prototype
  • Work integrated learning
  • Social enterprise
  • Pre-production capstone 1
  • Production capstone 2

Recognition

Nationally recognised - meets Australian Qualifications Framework standards

Support and delivery

When you study with Media Design School, you will have access to support services including:

  • Campus Life Team - your first point of contact for enrolment queries, subject selection, timetables and more
  • Success Coaches - a dedicated coach to keep you tracking towards your career goals as you study
  • Counselling services
  • Library & academic skills support

A contact centre is also available during business hours, Monday to Friday.

Payment options

The course price can vary depending on a few factors, including your citizenship or whether you have completed any other courses. To find out more, contact the course provider.

Have a question or ready to enrol?

Media Design School at Torrens University Australia

Send an enquiry direct to Media Design School at Torrens University Australia (RTO ) about the Bachelor of Software Engineering (Game Programming).

We’ll confirm your enquiry has been received and the education institution will respond to your enquiry.


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